We challenge the limits of technology by making amazing video games for multiple consoles and devices to be enjoyed by global fans of all ages.
How to Get Hired
We asked Insomniac Games, Inc. for some inside information on how to get hired at the organization. Here is what they had to say.
What key characteristics tell you a prospective employee will be a great fit for your company?
While knowledge, skills, and education play a role in each discipline, cultural fit can play an even bigger part at Insomniac. We're all about making great games and creating an incredible player experience. EVERYONE contributes to our games whether they are a designer, an artist, a programmer or even an accountant. You need to have a passion for what you do and not be afraid to speak up and share your ideas. One of our key tenants is that 'great ideas can come from anyone'. This is a culture of communication and collaboration and we like it when you have a voice! Oh, and we don't take ourselves too seriously so being comfortable in a creative and humor filled environment are also key to our culutre fit.
What can prospective employees do to get your attention?
Wow, well one audio designer actually wrote us a song describing his love for our games and characters - that was pretty darn cool! Sure a great reel or gameplay footage can be helpful to us in assessing your skills but it's not the only way to impress us. For recent grads, we love to see internships and pet projects that demonstrate you have tackled something on your own and can think creatively and act independently. If you've worked in the industry for a while, what outside pet projects have you taken on that demonstrate your own passion? Do you mentor or teach? Do you write code and share it freely with the world? Any of these "extras" show us a bit more than just your resume.
Are there any unusual or especially rigorous steps of your hiring process that candidates should be aware of?
Most of our positions require a qualified candidate to take a test. Tests are typically for art, animation, audio, design and programming. Our tests aren't a walk in the park and can take upwards of 8 hours to complete. We give candidates one to two weeks to submit their completed test as we know there's life outside of the application process. In the end, no matter how much experience a candidate may have, the tests are designed to showcase their unique talent and level of familiarity with creative tools, programming and even creative thinking. This really helps us better evaluate a candidate's aptitude for the work we do while demonstrating their ability to think outside the box with latitude and minimal direction.
Are there any positions or types of candidates you are particularly focused on hiring in this coming year?
Insomniac is always on the lookout for great talent and we aren't focusing on a particular position or area of specialty at this time. Just because you don't see an opening for a particular position, it doesn't mean you shouldn't apply. There are plenty of times where we may scoop someone up because we know they'll make an amazing contribution to the studio and our projects.
What should interested candidates do to find out more and get started?
Easy! Check out our website, http:www.insomniacgames.com, follow us on Facebook, Twitter or Linkedin. We have several blogs, a community dedicated to each of our games and a development team that continually contributes to our R&D site where we share ideas and code. Have a specific question? You can always ask it at firstname.lastname@example.org .